However for the most part unless your campaign is very heavily focused on exploration this is going to be much more work than you’ll need.
“Rogue Trader” from Warhammer 40K (my personal favorite) There are lots of more advanced world generation systems that create the whole solar system: Weak stars whose habitable zone is relatively close to the star are more likely to have planets that are within the star’s 100 diameter jump shadow and more likely to be tide locked The size of the three zones depends on the heat of the star.įor example imagine two solar systems both with 12 orbits, one star is weak and so has say 2 inner orbits, 2 habitable orbits and 8 outer orbits the second star is hot and has say 4 inner orbits, 4 habitable orbits and 4 outer orbits. These orbits are divided into three zones: inner zone which is too hot for water outer zone which is too cold for water and a potentially habitable zone in between. The science of solar systems is roughly: a solar system has a star (sometimes more than one) from one of a collection of star types and around the star there are multiple orbits which may contain a planet of some kind. The standard Traveller world generation only generates one world per system so what does that mean in game terms.
#Traveller rpg system pdf
The bundles will be available until June 21st, with any buyers receiving DRM-free PDF versions of the books.Traveller Solar System Generation Solar System Generation Step up that price to $26.17 and you’ll also grab a bonus collection comprising the Drinaxian Companion compilation of pirate-themed supplements, three extra Reach Adventures - Last Flight of the Amuar, The Borderland Run and Exodus - and the three-part Shadows of Sindal campaign, which takes place against the backdrop of Pirates of Drinax. That price will also bundle in the first three of the game’s Reach Adventures, scenarios set in the universe’s Trojan Reach Marooned on Marduk, Theories of Everything and The Calixcuel Incident usually cost around $27 combined. That price will also get you six of Mongoose Traveller’s Referee’s Briefings - short supplements with additional information on various parts of the setting, from companies to potential encounters - and a screen for the game’s GM-like Referee for a total combined value of over $200.īundle of Holding currently has another separate offer on Mongoose Traveller’s Traveller Pirates of Drinax campaign, which offers all three of the volumes that make up the epic ten-part adventure - totalling almost 600 pages - for $12.95, almost a quarter of its $50 RRP. The vehicular focus continues in the included Traveller Vehicle Handbook, which features information on a variety of planetary craft.
The $27.95 Referee Collection includes those beginners books alongside the major High Guard expansion, which includes details on creating ships, flying them around the galaxy and engaging in space combat.